SEAVIS – Release 4.0
November 17, 2009 by admin
SeaVis : Professional Marine Simulation Viewer
SEAVIS
Specifications:
3D Realtime simulation viewer
Natural Environment
- Dynamic ambient light calculated in real-time with 32 bit precision
- Dynamic HDR light
- Sun:
- Dynamic position based on daytime, latitude and longitude
- Dynamic color based on sky position
- Lens flares
- Moon :
- Dynamic position based on daytime, latitude and longitude
- Dynamic Moon phase
- Clouds :
- Dynamic wind affected
- Dynamic clouds color affected by ambient light
- Different type:
- Cirrus
- Stratus
- Cumulus
- Cumulonimbus
- Alto cumulus
- Parametric Intensity for each type of clouds
- Lighting :
- Flash of lighting
- lighting
- Parametric intensity
- Thunder sound effects
- Wind:
- Parametric Intensity
- Parametric direction
- Different type:
- Continuous
- Gust
- Sound effects
- Rain:
- Parametric Intensity
- Dynamically wind affected
- Sound effects
- Snow:
- Fog:
- Volumetric effects
- Parametric Intensity
- Ocean:
- Multiple waves
- Amplitude parameters
- Period parameters
- Dynamically wind affected:
- Surface waves geometry creation
- surface waves direction
- Foam
- Full parameters control via UDP communication open protocol.
Scenario
- Multiple object visualization

- Big texture 4096×4096
- Unlimited Polygon (Depends on Video Cards)
- Tecnical animation
- Scenario technical signal end light signal
- Open platform to import object created with IBR_ShipSim Quest3D plug-in.
Dynamic Object
- Multiple object visualization

- High resolution texture
- Unlimited Polygons (Depends on Video Cards)
- Tecnical animation
- 100 dynamic objects
- Dynamic technical signal end light signal
- Open platform to import object created with IBR_ShipSim Quest3D plug-in.
- 6DOF ( Degree Of Fredom ) control via UDP communication open protocol.
Particle effect
- Volumetric Smoke
- Fire
- Explosion
- Undersea explosion
- Wakes on ocean surface
- Propeller undersea wakes
- Special effects
Cameras
- Multiple camera
- Different type of camera:
- First person
- Ghost camera
- Orbit camera
- Look at camera
- Cinenatic camera
- Animated camera
- Dynamic object camera
- Scenario Camera
- Full camera control via UDP communication open protocol.
Advenced funtion
- 3D Stereocopic visualization
- Multiple screen synchronization
- Cave Visualization – spherical, cilindrical, plane
- PiP (Picture in Picture)
- HUD overlay
- Infrared visualization
- Post renders effect
Caratteristics
- DirectX optimize rendering
- Nvidia quadro certification
- Open platform







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