VIRTUAL REALITY
October 30, 2050
We have been working in the Virtual Reality (VR) field for years where we have obtained an elevated position with many successful jobs in:
• VR application development;
• content integration, VR shared projects or third party owner systems or methods;
• supplier for development methods and systems with training services and back-up consultancies;
• 3D modeling
We successfully participate in complex projects that involve companies’ articulate teams.
Quality, analysis ability, design, reliable technique and method development are optimal resources to secure that the integration activities run smoothly.
The interdisciplinary and the capacity to easily analyze meetings with people from of backgrounds and cultures: technical; scientific; artistic; humanistic.
With our systems and VR development methods it is possible to adapt to a wide range of applications:
• simulation
• visualization
• Edutainment
• multimedia
• area management and environmental representation
• architecture
• enhanced reality
• stereoscope
• broadcasting
CONFIDENTIALITY
Particular attention is taken for the total privacy of our clients’ information and the information received is used in complete discretion.
SUCCESSFUL PROJECTS
.NURC – NatoUnderseaResearchCenter
. Alenia
. Barco N.V.
. CETENA
. ECA Sindel
. GEM elettronica
. Intermarine
. MUMA Museo del Mare
. National Instruments
. Politecnico di Milano
. Selex Comunication
. Tecnopolis di Bari
. Università di Bologna
. Università di Palermo
These are only some of our current clients in which we have a steady and continuous partnership. Beside the previously listed, for privacy reasons, we have excluded some of our government and international organizations.
MULTIMEDIA
October 30, 2009
Technology at the service of Art
The leading ways to increase the legacy of museums, art galleries and cultural institutes
• Planning and design of presentations, installation of permanent and temporary exhibits
• Graphic, audio video, interactive, specific multimedia applications, supply and install multimedia
An interactive multimedia system creates emotions and involvement in the visitors, enhancing the contents and protects the originality. The quality and effectiveness of technology insures the reliability and easiness of running.
IBR Systems helps with the planning and design of presentations and with the installation of permanent or temporary exhibits. We organize and create new innovative ways of multimedia instruction.
We look after all parts of the multimedia production, not just the supply and installation. Museums, art galleries, and cultural and artistic institutes can count on new equipment and the most advanced technology to improve their heritage.
As the average person becomes more responsive towards technology and the eagerness to integrate it they can find ways in evocative and technologically advanced presentations.
The efficacy of communication is amplified by methods and technology that allow visitors to live new experiences as a leading figure.
Multimedia Network
A complex and articulate multimedia system is necessary in order to adequately keep things running.
Multimedia Network allows all installations to be supervised and run with ease.
This allows the possibility to offer innovative services while reducing time and costs, like remote control and remote assistance.
Succesful Case
Storm Room
A three-dimensional reconstruction of the stretch of sea of the coast of Cape Horn during a storm.
Operating a tactile console, visitors can choose the weather conditions and the time of day when they want to try the voyage. They can board the lifeboat, placed in the middle of the room, position themselves at the rudder and try to reach the coast.
Mazzini’s Thoughts
The room is characterized by a double projection area that has a tactile console, in front, which is used to access the information. In an open space there is a virtual reconstruction where you can choose from different “SYMBOLIC WORDS” that represent Giuseppe Mazzini’s thoughts. All you need to do is touch one of these words and different concepts, ideas and characters materialize.
Atlas Room
In this room there are ten display cases, each containing an atlas showing a symbolic page. A display on the side of the each display case allows the remaining pages to be looked up (a total of 2,000).
Steamship Room
The installation allows visitors to experience what it would have been like to drive a steamboat from the 1900s using original control equipment. The navigation is divided into four very actual scenarios
ARRIVING IN NEW YORK
PASSING THROUGH THE STRAITS OF GIBILTERRA
NOCTURNAL NAVIGATION IN THE NORTHERN SEA
THE TRAGEDY OF SIRIO OF THE COAST OF CAPE PALOS
To stimulate these scenarios IBR Sistemi uses the same technology that is in professional naval stimulations.
Il Leudo Del Mercante
A virtual reconstruction of the underwater archeological site “Leudo del Mercante” which no longer exists.
Using a type of videogame, visitors can move around the underwater virtual world to explore the archeological site. The view and movements seen are reproductions of the experiences lived by the original archeologist scuba divers.
The Departure of Thousands
Positioning oneself on a console where there is a reproduction of a famous painting depicting the departure of thousands, visitors can interact with different characters who describe episodes from their expedition.
ARCA
the most advanced and trusted instrument on the market that verifies antique documents: visitors can access, with great ease, all the contents in the system. It is possible to choose and visualize documents, listen to music and explanations, visualize translations and explanative texts. The system is divided in two sections: the first is dedicated to the management of the contents which is only accessible to the operators designated to running it; the second is dedicated to the members for consultation.
MARINE SIMULATION
October 21, 2008
Is the IBR Sistemi Naval Simulation system created to carry out training activities to teach and update naval crews.
- Cooperative or competitive missions
- Network distribuited simulations
- Modular architecture
- From large cargo to high maneuvering speedboat
- Virtual command bridges
- Completely prepared vessel mock-up
- Highest graphic quality
- Windows based customer development system
- Compliant with international standards
- Third part projects integrable
REALIABILITY IBR Sistemi simulators are subject to sever control tests according to the control procedure certified to guarantee the maximum service continuity. They are extremely reliable and can be employed with continuity without the need of a long pause between the various simulation missions.
FLEXIBILITY there are many factors that can change the original installation over time. The IBR Sistemi simulators are planned to adapt to a wide range of requirements for hydrodynamic models, software features and on-board gears. Constructive logic and configurability allows it to optimally respond to these changes, even at future point in time than the start-up.
EXPANDIBILITY the configuration of the system can develop without major changes needed. The hardware and software are organized according to the modular logic which guarantees the expandability and minimizes costs and time that is necessary for up-dates.
COTS (Commercial Off The Shelf) the elements of the system are chosen in a way that the development and maintenance costs are affordable.
COMMAND BRIDGE integrates real ship controls and instruments.
The various modules are designed to ensure absolute realism and are characterized by different complexity levels depending on the type of bridge to be reproduced.
Planning and production are followed out depending on the clients’ specific requests and needs.
The command bridge can be put together with the collaboration of the shipyard using completely prepared vessel mock-up.
Part of the instruments can be simulated with VI (IBR Virtual Instruments) that allows the creation of virtual panels that reproduce real on-board instruments.
YACHT SIM 3
October 30, 2007
YACHT SIMULATIOR 3 is a new simulation system, created by IBR Systems, for pleasure craft conditions thought up for nautical schools and ship-owners.





